Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b7
Issue ID
1006210
Regression
No
Timeline allows for keyframing of materials, but does not work as expected. Shows incorrectly mapped references
How to reproduce:
1. Download attached project file and open the sample scene
2. Open the current timeline on the director game object or create another timeline
3. Try adding keyframes to the timeline and drag and drop one of the other materials into the material filled on that keyframe
Actual result: We want to achieve the effect of swapping materials on the timeline. When inside an animation clip, we're able to add keys to the material field, but it does not show up on the timeline as a track. Opening it for edit in the animation window shows incorrectly mapped references.
Reproduced with: 2017.2.2f1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
Add comment