Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0f3
2018.1
Issue ID
988070
Regression
Yes
Lighting is inconsistent in 2018.1 for terrain asset
Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out as to why myself..
Repro Steps:
- download this project or the A$ pack: Fast Shadow Projector: http://u3d.as/6oB
- go to Samples/Scenes/TerrainScene
- Run scene and notice the overexposed lighting and lack of shadows
- Run same scene in 2017.3 and notice it all looks ok.
You can also view the gifs attached.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment