Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2.0f3
Issue ID
974069
Regression
No
UnityEvent doesn't serialize/update correctly in EditorWindows when editing serialized fields
To reproduce:
1. Open project attached
2. In main task bar, press TEST > OPEN WINDOW
3. In Project window, select MySO, drag it to MyWinow's MySO field
4. Check both .gifs for an easy reproduction
Expected: Event fields are updated in Inspector window after's it has been changed in MyWindow
Actual: Event fields are not being updated according to MyWindow
Reproduced in: 5.5.5p2, 5.6.4p4, 2017.1.2p3, 2017.2.0p4, 2017.3.0f1, 2018.1.0a7
Note: check both .gif's to see that Inspector window's values are being prioritized over MyWindow, and being updated accordingly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment