Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.2.0p2
Issue ID
971272
Regression
No
Editor crash when building a specific asset bundle with a custom builder
How to reproduce:
1. Download and open the attached repro project from ownCloud (don't update API when prompted)
2. Resolve any occurring packman errors (delete the cache folders) and wait for a recompile
3. In the Menu bar, open Magic -> Build window
4. Click the "Process (Prebuild Bundle)" button on the bottom-left
5. Observe the crash
Reproducible with: 5.6.5p4, 2017.1.3p4, 2017.2.3f1, 2017.4.6f1, 2018.1.7f1, 2018.2.0b11, 2018.3.0a4 (96052d777ea1)
Notes:
- Assets/CustomTools/Prefabs/Multiplayer.prefab is the culprit (original project contained hundreds of other prefabs in the AssetBundles that did not cause the crash)
- Repro can be inconsistent with 2018.3.0a* versions due to editor startup crashes or packman errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment