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"System.Net.WebException: Error getting response stream" is thrown on HT...
Reproduction steps: 1. Open the attached project (HTTPS_Request_Webclient.zip) 2. Run the project in the editor 3. Notice that an ex... Read more
"Scroll rect" stops updating scroll wheel input after scrolling mouse wh...
Steps to reproduce: 1. Open attached project. 2. Start play mode 3. Press "B" (menu window will pop up) 4. Select Items (Items list ... Read more
[tvOS] Multi camera view doesn't work on tvOS
If there are 2 cameras in the scene that are both shown in the Game view simultaneously, one of them is not rendered at all on tvOS.... Read more
[WSA] Multiple sdk != kUniversalSDK81 assertions are printed when buildi...
Steps to reproduce: 1. Create new project and build using Universal 8.1 sdk with default settings Notice multiple "sdk != kUniversa... Read more
If Canvas Scale Mode is "Scale With Screen Size" the text and its UI Tex...
Reproduction Steps: 1. Open Project "Test017" 2. Open test scene 3. Look at the Game View window and notice that there are text fiel... Read more
Resizing layouts does not always repaint and clear borders
Steps to reproduce: 1. Open any project. 2. Resize windows/layouts in fastly. Sometimes it does not clear/redraw borders. Not repr... Read more
Unity 5.5.0 editor freezes when changing Editor Layout
Reproduction Steps: 1. Open any project on 5.5.0 beta 1 or 2 2. Try changing layout to Tall or Wide 3. Notice that Editor froze Rep... Read more
No dedicated field to enter Plus serial key on OSX
Steps to reproduce: 1. Launch editor 2. Open Manage License window Actual: observe that entry field is called "Unity Professional ... Read more
[UWP] UnityEvent.RemoveListener doesn't remove event on builds with .NET...
Steps to reproduce: 1. Open and build attached project 2. Run build and when it starts click on "Attach Block" button, this will ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow