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[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens. Nod... Read more
[VFX] Log and Exp operators confusing direction output
Steps to reproduce: 1. Create a new project with vfx package 2. Add vfx asset and add log or exp operator 3. Change log and exp type... Read more
[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...
How to reproduce: 1. Open the attached DXT1CrunchedTest.zip project 2. Go to the Project window and select RandomStart.png 3. Inspec... Read more
[MacOS] Editor crashes when creating a new HDRP project in MacOS 10.15.1...
Reproduction steps: 1. Create a New HDRP Project Actual Result: Crash Reproduced with: 2020.1.0a16 Did not reproduce on: 2020.1.0a... Read more
[Terrain Tools] Altitude heatmap doesn't work in Universal or HDRP
Does not reproduce with LWRP 6.9.1 Reproduces with Universal RP 7.0.1 and up Does not reproduce with HDRP 6.9.1 Reproduces with HDRP... Read more
Cloth simulation is not natural when Time Scale is changed from one that...
Steps to reproduce: 1. Open user's attached project 2. Open Project Settings window 3. Go to Time settings 4. Enter Playmode 5. Chan... Read more
[Serialization] Changing an unrelated value, modifies a "SerializeRefere...
Reproduction steps: 1. Open "1203135" project 2. Add "TestBehaviour" to the Scene 3. In the Console window notice "recordedReference... Read more
[Terrain Toolbox] Splitting Terrain results in ArgumentOutOfRangeException
Repro steps: 1. Use a project with Terrain Tools 2. Create a terrain 3. Open the Terrain Toolbox 4. Go to "Utilities" 5. Select the ... Read more
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
Addressable Assets are not released when prievous AsyncOperationHandle i...
Steps to reproduce: 1. Open user's attached project "sandbox-addressable.zip" 2. Build the project for Android 3. Connect the device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed