Search Issue Tracker
HDRP wizard produces null exception when trying to fix Default DXR scene...
1) Open HDRP template project 2) Run HDRP wizard for DXR Expected result: Everything is green after running the wizard Actual resu... Read more
[GPU PLM][macOS] Baking is stuck on 'Finalizing Bake' stage when baking ...
Was trying to debug https://fogbugz.unity3d.com/f/cases/1190228/ using the attached project, and end up in a state where I no longer... Read more
[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:... Read more
[Serialization] Blue highlight is missing when GameObjects are added in ...
[Serialization] Blue highlight is missing when GameObjects are added in array of MonoBehaviours with SerializedReference objects. Re... Read more
[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...
Steps to reproduce: 1. Open the provided project "case_1203685-Level_Designing.zip" 2. In the Probuilder toolbar select "New Poly Sh... Read more
[Shader Graph] Rename input box for property group remains active while ...
If you activate the renaming of a shader group in the shader editor, but then click off it before doing so, the rename input box rem... Read more
[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error aft...
How to reproduce: 1. Open the attached "DepthSampleOculus.zip" 2. Open Project Setting > XR Plugin Management 3. In the XR Plugin Ma... Read more
NullReferenceException on VolumetricLighting.cs:342 when toggling Fog ON...
Reproduction steps : - Create a new HDRP template project - Update HDRP Package to 7.1.6 (if in 7.1.5) - Toggle OFF the scene effec... Read more
[MacOS][HDRP] Editor crashes on opening HDRP Template on MacOS
Editor crashes on opening a new project with HDRP Template. Steps to reproduce : Create a new project with HDRP Template. Actual ... Read more
[HDRP] Custom Post Process Orders are not saved when Editor is restarted
How to reproduce: 1. Open VM -> Bug Attachments -> '1202611-postprocessing-order-issue.zip' project (more information in Edit) 2. Na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed