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[URP] Editor crashes in specific scene after changing RP version
Reproduction steps: 1. Open "1202867" Project 2. Change the Package Version of "Universal Render Pipeline" to some different version... Read more
Sprite Atlases are modified after Building
Reproduction steps: 1. Open "1203619" project 2. Open Git Bash in the Projects directory and write "git reset --hard' 3. Build Proje... Read more
[Terrain Tools] Set Height tool is missing options that exist in set hei...
Repro steps: 1. Use a project without terrain tools installed 2. Create a terrain 3. Switch to "paint terrain" and check the Set Hei... Read more
Button onClick list is not modified if the Target method's accessibility...
How to reproduce: 1. Open the "SampleScene" scene in the attached "PrivateButtonRepro.zip" project 2. Select "Button" GameObject in ... Read more
Keyword is discarded and error is thrown to the Console when shader keyw...
How to reproduce: 1. Open the attached '1191820.zip' project 2. Open 'NewSurfaceShader.shader' shader 3. Notice that the number of k... Read more
Enabling and then Disabling VR Support in Player Settings DELETES Group ...
How to reproduce: 1. Open the attached project 2. Window > Asset Management > Addressables > Groups 3. Add few addressable groups 4.... Read more
[Android] Shadergraph blackboard variables are mixed when building to An...
Steps to reproduce: 1. Open the attached project "ShadergraphQuestTest.zip" 2. Build it on a mobile device 3. Notice the Sphere in t... Read more
[ShaderGraph] Can enter float into exposed integer property
When you expose a property that is in Integer mode in the shader editor, a material using these properties will still allow a float ... Read more
SV_RenderTargetArrayIndex does not return values in Player when setting ...
How to reproduce: 1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project 2. Build and run the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes