Search Issue Tracker
By Design
Votes
0
Found in
2020.1.0a7
Issue ID
1188948
Regression
No
[Hub] displays same icons for Windows Il2cpp and UWP build support under Installs
Hub displays same icons for Windows Il2cpp and UWP build support under Installs. Refer the attached video
Steps to reproduce:
1) Open Unity Hub
2) Installs > Add Il2cpp and UWP build support modules for any Unity installed version
Actual result: In bottom bar, Hub displays same icons for Windows Il2cpp and UWP build support
Expected result: In bottom bar, Hub displays different icons for Windows Il2cpp and UWP build support
Occurring on Hub version: 2.1.2, 2.1.1, 2.0
Environment: Both Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI becomes unresponsive when using AppUI Navigation and Event System is attached
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
Resolution Note:
Icons are as designed, differ by tooltip