Search Issue Tracker
Fixed
Votes
1
Found in
2019.3.0a8
2020.1.0a5
Issue ID
1187040
Regression
Yes
[Hub] [Mac] Linux Support is installed at root of Unity installation instead of its supposed location
To reproduce:
1) Open Unity Hub
2) Install Unity with Linux Support
Expected: The support is installed in {UNITY_PATH}/PlaybackEngines/LinuxStandaloneSupport
Actual: It's installed in {UNITY_PATH}
Reproduced with 2019.3.0a8, 2019.3.0b5 and 2020.1.0a5 installations
Not reproduced with 2019.2.8f1 and 2019.3.0a7 installation
Workaround:
- open install location
- create directory `PlaybackEngines/LinuxStandaloneSupport`
- move files and dirs from install root to new dir:
- Variations
- Whitelists
- modules.asset
- UnityEditor.LinuxStandalone.Extensions.dll
- UnityEditor.LinuxStandalone.Extensions.pdb
- reopen unity
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Peter77
Dec 17, 2019 11:19
Related forum post:
https://forum.unity.com/threads/cant-choose-linux-as-target-platform-from-mac.795345/