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[NestedPrefabs]Some connections are not removed after undoing a creation...
Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "main". 3. Select game object named "Parent", drag and d... Read more
Custom response files (smcs.rsp & gmcs.rsp) are not passed to C# compiler
The new compiler is not passed custom response files, because the logic currently chooses a response file based on the compiler name... Read more
Gamepad vibration script keeps crashing editor in play mode
How to reproduce: 1. Open the attached project and "level 1" scene in it. 2. Play the scene and observe the crash. Reproducible: ... Read more
Accessing variables in a generic class crashes Unity on compute_class_b...
How to reproduce: 1. Open the attached project 2. Open and play RunMe scene 3. Unity crashes Read more
Unity crashes in GUIStyle::Draw by renaming asset folder's
Steps to reproduce: 1. Open the attached project. 2. Go to 'Project' window and try renaming asset folder's After renaming some as... Read more
[graphics] CommandBuffer.DrawRenderer crashes if material is null (from ...
[Also check case 813052 and case 797906 when resolving this] Steps to reproduce the issue: 1. Open attached project. 2. Open scene ... Read more
Crash in UnityEngine::Animation::SetBoundCurveFloatValue when selecting ...
To reproduce: 1. Open attached project 2. Select m_rig_e_gen_step_back_TEMP animation clip in project view 3. Editor crashes Read more
Key frame selection selects adjacent object's keys if the objects are na...
How to reproduce: 1. Open the attached project and a "test" scene in it. 2. In Hierarchy window under the Canvas element select "sc... Read more
[Android][iOS] After calling Resources.UnloadAsset asset is not loaded a...
Steps to reproduce: 1) Download attached project 'unloadAssets.zip' and open in Unity. 2) Build and run scene on a device. 3) Click... Read more
[Windows][ColorPicker][Hi-DPI] doesn't select pointed colors when displa...
Reproduction steps(GIFs attached): 1. Click the Windows logo key on the keyboard. 2. Go to "Settings > System > Display". 3. Drag th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file