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Delete, Duplicate, Find, Frame Selected and Copy/Paste are not working o...
Reproduction steps: 1. Open "FocusNotEditable.zip" project2. Open "SampleScene" scene3. Select "CubeA"4. "BUGREPORT" -> "Set NotE... Read more
[D3D11] Camera render target not being removed when set to null in batch...
When executing the editor in batch mode having assigned a render texture to a camera as it's target setting that target to null does... Read more
[Linux] Clicking the + button in the Binding popup window closes the Bin...
How to reproduce:1. Open the originally attached project ('InputSystemTest.zip')2. Open 'SampleScene' and select the BindingTest Gam... Read more
[Android] Images are distorted when being loaded to the texture using te...
To reproduce:1. Open attached project2. Build the scene on Nvidia shield device3. Notice that loaded images are distorted Actual res... Read more
Static Batching is recalculated for every loaded scene additively when u...
How to reproduce:1. Open the attached "BugRepro.zip"2. Open up the CPU Profiler and enable Deep Profiling3. Start Editor Profiling4.... Read more
[2D] NullReferenceException on enabling Custom Range property from Sprit...
Editor throws NullReferenceException on enabling Custom Range property from Sprite Mask for the first time. Steps to Reproduce:1. Cr... Read more
[iOS] [Support] Crash on UnityPreload Thread in Unpack5554Colour
How to reproduce:1. Download the project "sniper2_game__case.zip" from the link down below2. Got to Project Settings-> Editor and... Read more
[Linux] [Bug Reporter] Logs are not located and sent in a bug report if ...
To reproduce:1) Have XDG_CONFIG_HOME redefined2) Create a new project3) Report a bug Expected: Logs are sent with the reportActual: ... Read more
Debugging symbols disappear when "Managed Stripping Level" is set to 'Me...
Reproduction steps: 1. Open "1142732" project2. Open Player Settings3. Change "Managed Stripping Level" to 'Medium' or 'High'4. Buil... Read more
[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...
How to reproduce:1. Open the project in the attached "20190410_bug_minimal.zip"2. Make sure OpenGLCore is on top of graphics API lis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default