Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0f1
Issue ID
816035
Regression
Yes
Unity crashes in GUIStyle::Draw by renaming asset folder's
Steps to reproduce:
1. Open the attached project.
2. Go to 'Project' window and try renaming asset folder's
After renaming some asset folder's, Unity crashed.
Reproduced on: 5.4.0f2, 5.4.0f1.
Didn't reproduce on: 5.4.0b25, 5.3.6f1, 5.3.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][GameActivity] APK built with Development Build enabled gets flagged as having Malware
- Default name of manually created Global Light 2D GameObject differs from the one included in the initial project Scene
- Option for "Acceleration Structure Build Flags" cannot be toggled when Lightmaps have been Generated for a Mesh Renderer
- Lights in Batch keep resetting to 0 in the Light Batching Debugger when a new GameObject is created and the mouse cursor is hovered over the Inspector window
- [macOS] Rendering Debugger Volume's "Component" dropdown is opened with a big offset when "Component" field is set to any "Sample Scene"
Add comment