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[VFX] Sometimes when VFX have not been opened they will not play in scene
Sometimes when VFX have not been opened they will not play in scene. This is happening mostly in our AAA client project which is le... Read more
UI Image disappears/does not render when its color property is set using...
How to reproduce: 1. Open the attached 'project-1199667.zip' project 2. Enter Play mode Expected result: Image does not disappear A... Read more
Scenes are automatically deleted when the scene's path is the same as an...
How to reproduce: 1. Create a new project and open it 2. In the project window create a new scene and open it 3. Delete the scene wh... Read more
Scene needs to be saved twice when creating an instance of a Prefab havi...
How to reproduce: 1. Open the attached project "1195283.zip" 2. Create an instance of the "test" Prefab in a scene 3. Notice that th... Read more
Various Inconsistencies when creating a prefab out of a corrupted GameOb...
How to reproduce: 1. Open QA-Supplied project (link in Edit) 2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug 3. In the Hie... Read more
RGB, R, G and B button does nothing in Lightmap thumbnail preview
RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project 2. Create Hierarchy ... Read more
Errors thrown when deleting .meta files using AssetDatabase.DeleteAsset ...
How to reproduce: 1. Open the attached project ("reproProject.zip") 2. Go to "Deletion" -> "DeleteAssetMeta" 3. Observe the console ... Read more
[Addressables] AssetReference.RuntimeKeyIsValid returns false for sub-ob...
How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more
Wrong AndroidManifest.xml file is generated after building to Android
How to reproduce: 1. Open the attached "Repro1198652.zip" Project 2. Make sure Vulkan API is in the list of Player > Graphics settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes