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Won't Fix
Votes
1
Found in
5.3.4f1
Issue ID
806444
Regression
No
[Android][iOS] After calling Resources.UnloadAsset asset is not loaded again
Steps to reproduce:
1) Download attached project 'unloadAssets.zip' and open in Unity.
2) Build and run scene on a device.
3) Click next scene twice 'NextScene'.
Expected result: After loading the scene, AudioClip supposed to be loaded.
Actual result: AudioClip is not being loaded.
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Resolution Note (5.6.0f3):
Resources.UnloadAsset has to be used very carefully. The design itself is not very robust in terms of reloading. We recommend using Addressable asset bundles instead.