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Issue ID




[Android][iOS] After calling Resources.UnloadAsset asset is not loaded again

Asset Bundles


Steps to reproduce:

1) Download attached project '' and open in Unity.
2) Build and run scene on a device.
3) Click next scene twice 'NextScene'.

Expected result: After loading the scene, AudioClip supposed to be loaded.

Actual result: AudioClip is not being loaded.

  1. Response avatar

    Resolution Note (5.6.0f3):

    Resources.UnloadAsset has to be used very carefully. The design itself is not very robust in terms of reloading. We recommend using Addressable asset bundles instead.

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