Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0a5
2019.2.0a1
2019.2.0a9
Issue ID
1136994
Regression
No
[Linux][Editor] Clicking a button in the Inspector highlights objects in Hierarchy if their windows are next to each other
How to reproduce:
1. Open the attached project.
2. Expand "Type Specific Attributes" in the hierarchy.
3. Click on "Enum Toggle Buttons" in the hierarchy.
4. Click on First/Second in the inspector.
-- Observe that the item in the hierarchy directly across from the button is highlighted.
Reproducible with: 2018.3.10f1 2019.1.0b9, 2019.2.0a9
Could not test pre 2018.3.10f1 due to scripts breaking
Note: Does not repro on macOS or Windows.
Note 2: There seems to be a certain range around the Hierarchy (only to the sides) where this bug triggers. For example clicking the long "And So On" button only triggers the bug when clicked closer towards the Hierarchy.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Desktop Linux runtime does not respect -popupwindow command line argument
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
This is a duplicate of issue #1131492