Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.4f1
Issue ID
800825
Regression
No
[VR] SteamVR crash if Unity plays sample project scene without Steam VR application on
Steps to reproduce:
1. Open new project
2. Import SteamVR from asset store
3. Make sure Steam and Steam VR applications are off
4. Play scene "Example" (it should automatically pause on start)
5. Unpause the project
Actual result: Unity crashes
Expeceted: Not to crash
Tested and reproduced on:
Windows 10
Unity 5.4.0b25, 5.5.0a2
Could not reproduce on 5.3 or before due to new API's.
Note: It happens, because HMD is not properly initialized. If you wait a few seconds, it becomes "ready" and the project automatically unpauses.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment