Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.3.5p2
Issue ID
811596
Regression
Yes
[Assets Management] Assets added using AssetDatabase.AddObjectToAsset change their name when the project is saved
Reproduction steps:
---------------------------
1) Open user's project
2) Make sure that 'Assets -> Data' folder is empty
3) From the menu bar select 'Run -> Mesh Generation B 1'
--- Five mesh assets will be created each with five mesh children
--- All of the children should be named in this manner: 'X_Submesh_Y'
--- One of them however is named 'MeshY', same as the parent mesh
4) Save project
--- Another child mesh should rename itself from 'X_Submesh_Y' to 'MeshY'
--- If you repeat step 4) all of the children meshes will be renamed
Regression introduced in 5.3.3p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment