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[Scripting] Custom Editor's toggle in hierarchy window does not work if ...
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more
[XR][Post Processing] Auto exposure affect only the left half of an eye ...
How to reproduce: 1. Open the "case1173575_ReproProject" Project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode Expe... Read more
[VCS] Deleting multiple assets while version control is enabled is very ...
How to reproduce: 1. Create a new project in your prefered workspace 2. Open and connect it to Perforce 3. Create a new folder and i... Read more
Attempting to create a zero length compute buffer is thrown after upgrad...
To reproduce: 1. Create a new project with Universal RP template; 2. Upgrade Universal RP package to 7.1.1 (latest SRP master); 3.... Read more
[2D] Type selection drop-down of "Sprite Editor Window" text gets clipped
Text gets clipped from the type selection drop-down, under Sprite Editor window Step to Reproduce: 1. Create a new project with 2D ... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce: 1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a9 2. Open Package Manager (Window->Package Ma... Read more
Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps: 1. Open attached project 2. In the Player settings, in the Resolution and Presentation section, enable the Display Reso... Read more
[Plastic SCM] Trying to lock a file through its Inspector throws an erro...
How to reproduce: 1. Create a new project in your prefered Plastic workspace 2. Open it and connect it to Plastic 3. Create a new sc... Read more
Unity Recorder ignores camera Depth ordering when 'Flip Vertical' is ena...
How to reproduce: 1. Open attached 'project-1174328.zip' project 2. Select 'START RECORDING' in the Recorder window 3. Observe taken... Read more
[HDRP] Scene Gizmos are rendered into RenderTexture
Steps to reproduce: 1. Open users attached project "BugReports.zip" 2. Match the Camera as close as possible in the Scene View as di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
- ScalableBufferManager does not work correctly when MSAA and RenderGraph Compatability are enabled
- Sprite artefacts appear when Sprite Packer is enabled
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag