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[WebGL] Builds don't allow separate control on canvas render buffer size
To reproduce: 1) Create a new project 2) Add a Sphere to the scene (and make it bigger to see the issue better, for example, 5/5/5 i... Read more
[GPU PLM] Black light probes after baking the scene with baked emissive,...
Steps to repro: 1. Open the attached project and 'CornellBox' scene; 2. Let the scene auto-bake; 3. Observe the Scene view when the ... Read more
The Key does not add in the Trail Renderer when adding from Right-Click ...
How to reproduce: 1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project 2. Click on "Main Camera" GameObject 3. Rig... Read more
Visual Studio breakpoint is not hit if it's placed inside a namespace th...
How to reproduce: 1. Open the "Breakpoint_Broken.zip" project 2. Open the "ExampleScene.unity" scene 3. Open the vList.cs in Visual ... Read more
UnityLinker exception when building to any platform with managed code st...
To reproduce: 1. Open attached project 2. Build and run to any platform Actual result: the Fatal error in Unity CIL Linker appear E... Read more
[HDRP] Enabling SSR in HDRP quality settings breaks rendering loop
Version tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene 2) Go to Edit -> Project Settings -> Qu... Read more
[HDRP] Subsurface Scattering toggle in HDRP quality settings does not work
Versions tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene 2) Go to Edit -> Project Settings -> Q... Read more
[DXR] Crash after deleting Area Light
Reproduction steps 1) Checkout HDRP/staging github branch 2) Edit manifest to use mentioned branch(replace all local paths). 3) Ope... Read more
[UI Element Debugger] Unity Stylesheet apply button text is clipped in t...
Unity Stylesheet (DefaultCommonDark_verdana) apply button text is clipped in the root Visual Element section Steps to repro: 1. Cre... Read more
[IMGUI] "Probability" text is clipping under "Emission" property of Part...
"Probability " text under Bursts from Emission property is clipping of Particle Effect window, Refer attached screenshot. Steps to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent NullReferenceException while connecting Edges in the Graph
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions