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Fatal Error when launching project 'GetManagerFromContext: pointer to ob...
Reproduction steps: 1. Open "Egghunter_Alpha.zip" project Expected Result: The project opens Actual Result: "Fatal Error! 'GetMana... Read more
[iOS][IL2CPP] Player crashes at ObjectTranslator_importType after loadin...
To reproduce: 1. Download attached project 2. Build it for iOS platform -- If there would be any issues with building project open X... Read more
[iOS] MonoManager::GetScriptingClass takes a lot of Unity loading time
Reproduction Steps: 1. Build project for iOS (building steps in edit) 2. In Xcode build (profile) and launch Instruments 3. Instrume... Read more
[2018.1] Instantiating gameObject on a specific script crashes editor
To reproduce: 1. Open repro project(link in edit) 2. Open and play 'Game' scene 3. After countdown press white button Expected: 'Un... Read more
Unity editor crashes when Panel is added to Magnetic Scroll View and the...
How to reproduce: 1. Open "PanelRepro" Unity project 2. Enter "Demo" scene 3. Expand Canvas -> Magnetic Scroll View -> ViewPort 4. C... Read more
Application.internetReachability returns incorrect value in builds
To reproduce: 1. Open project 2. Disable internet connection 3. Build and run 'Test' scene 4. Click button in built scene Expected:... Read more
Canvas objects with non-integer Width and Height flickering when Canvas ...
Steps to reproduce: 1. Open attached “FlickerUI.zip” Unity project 2. Open “TestScene” scene 3. Enter Play mode Expected results:... Read more
LayerMask variables add newly added Layers to the selected Layers
How to reproduce: 1. Open given "LayerMaskRepro" Unity project 2. Enter "TestScene" scene 3. Select "GameObject" from the Hierarchy ... Read more
[Adreno][Android 4.4.4] Material.SetVectorArray submits garbage after fi...
Steps to reproduce: 1. Open attached project 2. Comment out line 66 of SetMatValues.cs 3. Built to device -- Inspect characters on t... Read more
Typo in the message that appears on the editor under PlayerSettings duri...
Steps to reproduce: 1. Create a new project 2. Turn on VR in XRSettings 3. Enter playmode 4. Look at the message above VR settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts