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WebGL build fails with "bracket nesting level exceeded maximum of 256" i...
Steps to reproduce: 1. Download and open the attached project 2. Attempt to build for standalone Expected result: build succeeds Ac... Read more
[Vuforia][iOS] Camera Usage Description remains null after importing Vuf...
To reproduce: 1. Make sure you have installed Vuforia's Support (Player Settings -> XR settings -> Vuforia Augmented Reality) 2. Cre... Read more
ScrollRect viewport rect dimensions are 0 in the first frame if Scroll B...
Reproduction steps: 1. Open the attached project "ScrollViewBug.zip"; 2. Open the Test scene; 3. Enter a play mode; 4. Observe the C... Read more
[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...
To reproduce: 1. Open attached project 2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection 3. Build project ... Read more
[iOS] Files under iOS .bundle are treated as assets
To reproduce: 1. Open project attached by the user 2. In Project window select "AirshipResources.bundle" and reimport it 3. Notice e... Read more
Assertion failed on expression: 'modifications.empty()' when Dragig Drop...
To reproduce: 1. Download attached project "Unity UI Bug.zip" and open in Unity 2. Open "Bug Scene" scene 3. Drag and Drop "Object ... Read more
Particle system with mesh renderer and alignment set to "View" turns the...
To reproduce: 1. Open project attached by the user 2. Open Test scene and enter play mode 3. Notice that mesh on the right is turned... Read more
Cannot rename objects in the scene when certain UI configuration is set
To reproduce: 1. Open attached Unity project "Starship.zip" 2. Open "title scene 4" scene 4. Try to rename any object in the scene ... Read more
NullReferenceException using ModelImporter when restoring from collaborate
To reproduce: 1. Open users attached project "AssetImporterNull.zip" 2. Enable collaborate and push to the cloud 3. Delete Models > ... Read more
[iOS][Simulator] Crash with 'ViewWillTransitionToSize_DefaultImpl' when ...
Reproduction steps: 1. Crete a new Unity project. 2. Set Target SDK to Simulator SDK in 'File > Build Settings > iOS > Player Settin... Read more
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