Search Issue Tracker
Fixed in 2018.1.X
Won't Fix in 5.6.X
Votes
0
Found in
5.6.3p4
Issue ID
958173
Regression
No
Animator Controller's additional layer curve driven parameters get incremented on switching controllers
To reproduce:
1) Open attached project and scene
2) Play it
3) Open Animator Window, Parameters Tab
4) Select "GameObject"
5) When Parameters are not all 0.0, click "Do bugs!" button
Expected: Nothing happens when switching controllers
Actual: The parameters get incremented by about 0.7 and both min and max values get changed by that. This can be done multiple times to increment the values multiple times
Reproduced in 5.6.3p2, 2017.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment