Search Issue Tracker
Fixed in 2018.1.X
Won't Fix in 5.6.X
Votes
0
Found in
5.6.3p4
Issue ID
958173
Regression
No
Animator Controller's additional layer curve driven parameters get incremented on switching controllers
To reproduce:
1) Open attached project and scene
2) Play it
3) Open Animator Window, Parameters Tab
4) Select "GameObject"
5) When Parameters are not all 0.0, click "Do bugs!" button
Expected: Nothing happens when switching controllers
Actual: The parameters get incremented by about 0.7 and both min and max values get changed by that. This can be done multiple times to increment the values multiple times
Reproduced in 5.6.3p2, 2017.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment