Search Issue Tracker
Fixed in 2018.1.X
Won't Fix in 5.6.X
Votes
0
Found in
5.6.3p4
Issue ID
958173
Regression
No
Animator Controller's additional layer curve driven parameters get incremented on switching controllers
To reproduce:
1) Open attached project and scene
2) Play it
3) Open Animator Window, Parameters Tab
4) Select "GameObject"
5) When Parameters are not all 0.0, click "Do bugs!" button
Expected: Nothing happens when switching controllers
Actual: The parameters get incremented by about 0.7 and both min and max values get changed by that. This can be done multiple times to increment the values multiple times
Reproduced in 5.6.3p2, 2017.3.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Add comment