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Real time Probes don't load from additive loaded scene
1) We have a main scene that has no lighting information 2) We have 3 scenes that have realtime gi only and a light probe group setu... Read more
[Enlighten][Debug build] Player crashes with Heap corruption error at exit
Windows standalone x64 built with "Development Build" and "Script Debugging" options crashes on Build Exit. Heap corruption error c... Read more
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite...
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite Packer Edit > Project Settings > Editor > Sprite Packer T... Read more
[.Net 4.6] Task parallel library continuous to run after exiting Play Mode
How to reproduce: 1. Download attached project file and open "TPLProblem" Scene 2. Enter Play Mode (notice that the messages begin t... Read more
ContactFilter2D is checking if triggers are involved rather than checkin...
How to reproduce: 1. Open attached Unity project "IsTouchingTest.zip" 2. Load "IsTouchingTest" scene 3. Set Layout to see Scene view... Read more
WebGL build fails with "bracket nesting level exceeded maximum of 256" i...
Steps to reproduce: 1. Download and open the attached project 2. Attempt to build for standalone Expected result: build succeeds Ac... Read more
[Vuforia][iOS] Camera Usage Description remains null after importing Vuf...
To reproduce: 1. Make sure you have installed Vuforia's Support (Player Settings -> XR settings -> Vuforia Augmented Reality) 2. Cre... Read more
ScrollRect viewport rect dimensions are 0 in the first frame if Scroll B...
Reproduction steps: 1. Open the attached project "ScrollViewBug.zip"; 2. Open the Test scene; 3. Enter a play mode; 4. Observe the C... Read more
[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...
To reproduce: 1. Open attached project 2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection 3. Build project ... Read more
[iOS] Files under iOS .bundle are treated as assets
To reproduce: 1. Open project attached by the user 2. In Project window select "AirshipResources.bundle" and reimport it 3. Notice e... Read more
All about bugs
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