Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.0p5
Issue ID
955246
Regression
No
WebAssembly built game does not work if WebGL Memory size is not multiple of 16
How to reproduce:
1. Create new empty project file
2. Switch to WebGL platform
3. In Player, Settings mark WebAssembly(experience) true and set WebGL Memory Size higher than default (for example 400mb)
4. Build Game and open in browser
Expected result: Game opens without errors
Actual result: Game didn't work, error appears: "Uncaught (in promise) LinkError: WebAssembly Instantiation: memory import 540 has larger maximum than maximum 6560, got 6656"
Reproduced with: 5.6.4f1, 2017.1.2f1, 2017.2.0f3, 2017.3.0b4
Reproduced with: Chrome, Firefox, Safari
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
- Last segment of a Sprite Shape Spline is affected by other segments' Sprite Variant change when no edge Sprite is selected
Add comment