Search Issue Tracker
Fixed in 2018.2.X
Won't Fix in 2017.1.X
Fixed in 2017.3.X, 2018.1.X
Votes
2
Found in
5.6.3f1
Issue ID
957333
Regression
No
Memory leak when game object scale with collider component attached is increased
Reproduction steps:
1. Open the attached '957333.zip' project.
2. Play the '1' scene.
3. Open the Profiler and monitor memory usage.
- Total memory usage will increase when objects with collider components attached are scaled.
Reproduced in:
5.5.5p1, 2017.3.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12
Add comment