Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
956030
Regression
No
Unity CEF won't show Korean characters
How to reproduce:
1. Open Unity Launcher
2. Click "New" button to create a new project
3. Copy user provided project name (프로젝트) - characters in the 'Project name' text box will be invisible
4. Click "Create project" button
5. Close Unity
6. Open Unity Launcher and check the last loaded project
Expected result: Project name is visible
Actual result: Project name is invisible
Note: Other letters like 'ąčęėįšųūžйцукенгшщ...' works as intended
Reproducible with - 5.5.5f1, 5.6.3f1, 2017.1.0f3, 2017.2.0f2, 2017.3.0b3, 2018.1.0b13, 2018.2.0a7,2019.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
CEF is on its way out in Unity. Won't fix.