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Not Reproducible

Votes

1

Found in

2017.1.0xf3

Issue ID

951801

Regression

No

[WebGL][LinuxEditor] Can't add .wav audio source

Linux

-

Reproduction steps:

1. Open "SpaceShooterTutorial.zip" project
2. Set Build target to WebGL
3. Create an "Audio Source" GO
4. Add any .wav sound file into the "AudioClip" field

Fix: Write in terminal: "sudo apt install ffmpeg"

Expected Result: The sound file gets inserted into the field
Actual Result: The "AudioClip" field doesn't take the provided .wav sound file

Reproduced with: 2017.3.0b1, 2017.2.0f1, 2017.1.1f1, 5.6.3f1, 5.5.3f1

Note:
Only reproducible on Linux(Tested on Ubuntu 16.04)
It seems that switching to WebGL makes the OS not detect the audio files, thus the field doesn't accept the file.

Comments (3)

  1. Wanderstudent

    Nov 27, 2017 22:46

    On further investigation: ffmpeg was not installed, installing it fixed the problem for me

  2. Wanderstudent

    Nov 27, 2017 22:04

    Can confirm this with Unity 2017.2.0f3 on Ubuntu 16.04 LTS

  3. Felladrin

    Nov 07, 2017 23:26

    I've just tested it and I can confirm this issue.
    Tested on Linux Mint 18.2 with Unity 2017.2.0f3.

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