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Not Reproducible
Votes
1
Found in
2017.1.0xf3
Issue ID
951801
Regression
No
[WebGL][LinuxEditor] Can't add .wav audio source
Reproduction steps:
1. Open "SpaceShooterTutorial.zip" project
2. Set Build target to WebGL
3. Create an "Audio Source" GO
4. Add any .wav sound file into the "AudioClip" field
Fix: Write in terminal: "sudo apt install ffmpeg"
Expected Result: The sound file gets inserted into the field
Actual Result: The "AudioClip" field doesn't take the provided .wav sound file
Reproduced with: 2017.3.0b1, 2017.2.0f1, 2017.1.1f1, 5.6.3f1, 5.5.3f1
Note:
Only reproducible on Linux(Tested on Ubuntu 16.04)
It seems that switching to WebGL makes the OS not detect the audio files, thus the field doesn't accept the file.
Comments (3)
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Wanderstudent
Nov 27, 2017 22:46
On further investigation: ffmpeg was not installed, installing it fixed the problem for me
Wanderstudent
Nov 27, 2017 22:04
Can confirm this with Unity 2017.2.0f3 on Ubuntu 16.04 LTS
Felladrin
Nov 07, 2017 23:26
I've just tested it and I can confirm this issue.
Tested on Linux Mint 18.2 with Unity 2017.2.0f3.