Search Issue Tracker
Fixed
Votes
0
Found in
5.4.6f1
Issue ID
954887
Regression
No
[macOS][High Sierra] Unity 5.4 can not load/unload Assets - work completely stops
Unity 5.4 is completely not working on macOS 10.13 High Sierra. Engine fails to load Assets thus it's impossible to open an existing project or create a new one.
Steps:
1. Open Unity 5.4
2. Create a New project
3. Try to create a new asset (for example, Material) in Assets tab
4. Focus on another app, refocus to Unity
Result: an Asset is gone. Error in the Console: Failed to unload 'Assets/New Prefab.prefab'
Reproduced with: all Unity 5.4 versions.
Not reproduced with: 5.5 and newer
FIXED IN: 5.4.6f3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
rpires
Oct 29, 2017 22:32
Hi,
Is there an ETA for update 5.4.6f3?
Thanks!
cwhavard
Oct 08, 2017 13:45
I was able to reproduce this issue with in Unity 4.7.2. I was using said version to follow a Udemy games development course, but assets keep disappearing so I'll need to update to more recent Unity release.