Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.3.0b2
Issue ID
954812
Regression
No
Unity crashes if user unchecks "Include in Build" in Sprite Atlas with packed tiled sprite renderer
Unity crashes if user unchecks "Include in Build" in Sprite Atlas with tiled sprite renderer
1. Open attached project
2. Select the atlas
3. Uncheck "Include in Build"
4. Press PLAY
Unity will crash.
Occurring in 2017.1.0f3, 2017.2.0f2, 2017.3.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.allCameras returns cameras from all loaded Scenes when using multi-Scene setup
- Camera.layerCullDistances has no effect when GPU Resident Drawer is enabled
- ARM64 and ARMv7 APKs return the same version code when "Split APKs by target architecture" is enabled
- Crash on ProfilerMutexLock when closing a project with specific Assets
- “Callback unregistration failed. Callback not registered.” is thrown when changing layouts with two "Font Asset Creator" windows docked
Add comment