Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.1p3
Issue ID
954418
Regression
No
[macOS] Menu bar items do not respond to keyboard input
Menu bar items/entries do not respond to user's keyboard input.
On Windows it works as expected.
On Mac it selects a random entry.
On Linux it does not select anything.
Steps:
1. Create a New Project
2. Open any menu bar item, for example, Assets
3. Try to select "Refresh" item by clicking 'R' button on a keyboard twice
Expected behavior: "Refresh" is selected.
Actual behavior: random item is selected.
Reproduced with: 2017.3.0b1, 5.5.5f1, 5.3.8f1.
Updated Info:
The MacOS Menu Bar doesn't function as described in the repro steps: "Try to select "Refresh" item by clicking 'R' button on a keyboard twice".
According to the official Apple documentation (https://support.apple.com/en-us/HT204434):
Jump to a menu item in the selected menu - Type the menu item's name
Although cycling through menu items by just pressing the first letter of the item's name does sometimes work, it's not the officially supported way. You can see this behavior in other apps, e.g. Chrome: open the "File" menu and press 'N' to try and cycle between "New Tab", "New Window", etc. and you'll find it doesn't work.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
Add comment