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Duplicate
Votes
0
Found in
2017.1.0f3
Issue ID
947443
Regression
No
Unity crashes at "Joint2D::FetchBodyA" when a script is referencing Hinge Joint 2D
To reproduce:
1. Open attached Unity project "Prototipo Juego.zip"
2. Open "Nivel1" scene
Result: Unity crashes at this point
Workaround: Go to the project folder (not in Unity), Then navigate to assets and open "Nivel1" scene with Microsoft word. Scroll to page 22 and delete part of the text (see attached gif "deletejoint.gif"). Having deleted this part of the text, Unity will not crash when "Nivel1" scene is opened.
Note: The script that is referencing the HingeJoint2D is BridgeScene.cs and it is attached to "SceneTrigger" gameobject.
Reproduced on: 5.6.3p4, 2017.1.1p3, 2017.2.0f2, 2017.3.0b2
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This is a duplicate of issue #876288