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Won't Fix

Votes

1

Found in [Package]

10.0.0-preview.26

Issue ID

1274117

Regression

No

Sprite Unlit/Lit Shader Graph materials disappear when entering fullscreen mode in WebGL with Linear Color Space

Package: Shader Graph

-

How to reproduce:
1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project
2. Open the "SampleScene" Scene
3. Go to File -> Build Settings
4. Make sure the Platform is set to WebGL
5. Press "Build And Run" in the Build Settings
6. Press the "Toggle Fullscreen (pc only)" button twice in the application when it is opened in the browser
7. Observe the two leftmost Sprites in the bottom left corner in the application

Expected result: The two leftmost Sprites are visible after entering fullscreen mode
Actual result: The two leftmost Sprites disappear after entering fullscreen mode

Reproducible with: 7.4.3 (2019.4.9f1), 9.0.0-preview.55 (2020.1.4f1), 10.0.0-preview.26 (2020.2.0b1)
Could not test with: 4.10.0-preview (2018.4.27f1) - 2D Renderer was introduced in 7.1.8 Shader Graph

Notes:
- The issue is not reproducible in the Editor and on Windows, Mac Build
- This issue is not reproducible with Gamma Color Space

  1. Resolution Note:

    For this example _MainTex should be on the blackboard even if it's not required as part of the shader. How to do this can be found in the 2D Renderer documentation.

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