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Won't Fix
Votes
1
Found in [Package]
10.0.0-preview.26
Issue ID
1274117
Regression
No
Sprite Unlit/Lit Shader Graph materials disappear when entering fullscreen mode in WebGL with Linear Color Space
How to reproduce:
1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project
2. Open the "SampleScene" Scene
3. Go to File -> Build Settings
4. Make sure the Platform is set to WebGL
5. Press "Build And Run" in the Build Settings
6. Press the "Toggle Fullscreen (pc only)" button twice in the application when it is opened in the browser
7. Observe the two leftmost Sprites in the bottom left corner in the application
Expected result: The two leftmost Sprites are visible after entering fullscreen mode
Actual result: The two leftmost Sprites disappear after entering fullscreen mode
Reproducible with: 7.4.3 (2019.4.9f1), 9.0.0-preview.55 (2020.1.4f1), 10.0.0-preview.26 (2020.2.0b1)
Could not test with: 4.10.0-preview (2018.4.27f1) - 2D Renderer was introduced in 7.1.8 Shader Graph
Notes:
- The issue is not reproducible in the Editor and on Windows, Mac Build
- This issue is not reproducible with Gamma Color Space
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Resolution Note:
For this example _MainTex should be on the blackboard even if it's not required as part of the shader. How to do this can be found in the 2D Renderer documentation.