Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.0f4
Issue ID
755238
Regression
No
Editor's console unable to display unicode characters
Building to Universal Windows Platform, when pc has Windows 10 Japanese version (display language: Japanese), errors in editor's console are showed as unreadable hieroglyphs.
Reproduced with 5.2, 5.3.
Repro steps:
Set up Japanese language on Win10. Press windows button -> Settings -> Time & Language -> Region & language tab -> Add a language (Japanse).
Set Japanese as default language.
Now go to "Region" settings. In "Administrative" tab press "Change system locale...". From drop down list pick Japanese. Restart computer. Windows should load with Japanese locale.
1. open project "UnityUniversalApp.zip".
2. build to WSA Universal 10 or WSA 8.1.
3. observe the console. Errors are showed as hieroglyphs.
Workaround: use English language for non-Unicode programs.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment