Search Issue Tracker
Fixed in 5.3.4
Votes
0
Found in
5.3.0f4
Issue ID
755097
Regression
No
Illegal windows characters for file names, used in Player Settings for "Product Name" causes issues
In "Player Settings" using "Product Name" with Windows not allowed characters in file name, like \ / : * ? " < > | can cause issues with functions, which requires to create a folder with its product name.
For example: using "Application.persistentDataPath" function returns empty string value if product name is "my:production", because folder can't be created using colon character.
Expected: filter out or replace illegal characters with dashes or underscores.
Reproducible on 5.2, 5.3, 5.4;
Repro steps:
1. create new project
2. in "Player Settings" change Product Name to "my:production"
3. create a script with this line: Debug.Log(">>> " + Application.persistentDataPath); and press play. It returns empty string.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Add comment