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Editor crashes at ves_icall_System_Reflection_Assembly_GetTypes when dou...
Steps to reproduce: 1. Download project from oc 2. Create new Animator 3. Create new empty state in Animator window 4. Add "WalkF ty... Read more
Changing values of a Timeline Clip has no effect, when changes are made ...
To reproduce: 1. Open project "Tester Testing.zip" 2. Open "Test" scene. 3. Select "Cube" in Hierarchy. (Make sure Timeline window i... Read more
Playable Director's unchecked "Play On Awake" allows Animator to play an...
In the "Test" scene there are 2 objects, which use Timeline. "CubeAnimation" which uses animation created in Animation window. And "... Read more
SkinnedMeshRenderer property sharedMesh is null when created via script
Reproduction steps: 1. Download project "TestProject.zip" and open in Unity 2. Open scene "testscene" 3. Enter Play mode Expected: ... Read more
NullReferenceException errors when in Playmode, after removing Animation...
To reproduce: 1. Open "Test" scene from the attached project "STW_Testing.zip" 2. Select "Cube" in hierarchy. 3. In Timeline, Record... Read more
Timeline's marker jumps back to the last frame of a clip in record mode,...
Because of this behavior a keyframe might appear in a wrong location. It's expected that, when a change is made to the object in a ... Read more
[Android] Exception while initializing GoogleVR from Unity library usin...
Steps to reproduce: 1) Open Unity and create a new project 2) Switch platform to Android in the Build settings 3) In the Player Set... Read more
When calling UnityWebRequest.Post and passing a dictionary with data of ...
The following is the error that occurs: "UriFormatException: Uri is longer than the maximum {0} characters." Steps to reproduce: 1.... Read more
DllNotFoundException when calling SslStream.AuthenticateAsClient on OSX ...
Reproduced only with OSX 10.12.6 and .Net 4.6 How to reproduce: 1. Download attached project 2. Open "Bug" Scene 3. Press Play Act... Read more
[Daydream] Black/distorted frame appears when switching between MSAA lev...
Steps to reproduce: 1) Download attached project 'msaa_2017_bug.zip' and open in Unity 2) Make sure VR SDK is set to Daydream in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings