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0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Abandoned Manor p...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Fixed

[Anim] InvalidCastException on rename of sprite in AW

Animation

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Aug 05, 2016

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Version/s: 5.5.0a5

Renaming a GO property works fine on transform properties, but doesn't work and generates an error when done on a sprite. repro: -o... Read more

0
votes
Fixed

Sprite edit (rename) is discarded without warning, in this workflow

2D

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Aug 05, 2016

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Version/s: 5.5.0a5

In this specific workflow, I lose my name edit/change in a sprite because of not clicking Apply. In all other variations of this wor... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Alloy Sample Scen...

OSX

-

Aug 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

-

Aug 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Suimono Water Sys...

OSX

-

Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - UBER Shaders project

OSX

-

Aug 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Fixed

[OSX][Metal] OSX Metal build runs slower than GLCore - Volumetric Fog & ...

OSX

-

Aug 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more

0
votes
Not Reproducible

Sprite animation preview does not respect "Order in Layer"

2D

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Aug 05, 2016

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Version/s: 5.5.0a5

The layering of sprites (Order in Layer) is ignored and messed up in the clips animation preview (Inspector). repro: -open Project ... Read more

1
votes
Won't Fix

Combinational Thai font character is drawn incorrectly

uGUI

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Aug 05, 2016

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Version/s: 5.3.6p2

Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "main". 3. Notice the right most character ... Read more

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