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0
votes
Fixed

[GCAllocation] MethodInfo.Invoke without parameters allocates 40B per call

Scripting

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Mar 16, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open the "repro" scene 3. Press Play 4. Open the profiler window 5. Notice 40B in th... Read more

0
votes
Fixed

[iOS] Setting targetFrameRate to 60 in Start or Awake functions causes a...

iOS

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Apr 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Build the project for iOS 3. Open Xcode project and add StoreKit.framework in the L... Read more

0
votes
Not Reproducible

[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...

Networking

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Apr 14, 2016

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Version/s: 5.4.0b14

Steps: 1. Open attached solution 2. Build 3. Run ClientGUI.exe 4. Click "Start" ==> Server appears 5. Click "Connect" ==> Server: "A... Read more

0
votes
Not Reproducible

GPU Skinning corrupts rigged mesh on Adreno GPU's from Unity 5.3

Mobile Rendering

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Apr 13, 2016

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Version/s: 5.3.4p3

Meshes are not rendered properly on Adreno devices from Unity 5.3 when GPU Skinning is enabled Read more

0
votes
Duplicate

Argumen Exception when clicking a mesh in the Advanced Inspector plugin

IMGUI

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Apr 14, 2016

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Version/s: 5.4.0b13

Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025 - create a cube... Read more

0
votes
Fixed

Error when focusing Unity after switching to another window while having...

IMGUI

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Apr 14, 2016

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Version/s: 5.4.0b13

Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025 - create a cube... Read more

0
votes
Not Reproducible

NullReferenceException when clicking on the camera while having Advanced...

IMGUI

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Apr 14, 2016

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Version/s: 5.4.0b13

Steps to reproduce : - import the Advanced Inspector plugin https://www.assetstore.unity3d.com/en/#!/content/18025 - click on the M... Read more

0
votes
Fixed

StringReader reads files extremely slowly

Scripting

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Jan 09, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1) Open "StreamReaderBug2" project 2) Open StreamReaderBug scene 3) Play scene 4) Watch console output Expected... Read more

4
votes
Duplicate

Android renderer doesn't change shader between ETC1+Alpha and RGBA sprit...

Mobile Rendering

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Apr 13, 2016

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Version/s: 5.3.4p3

When you have two sprites on single scene: one with ETC1+Alpha texture and another for example with truecolor texture you will see t... Read more

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