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[Addresables] "Unable to load dependent bundle from location" error is t...
How to reproduce: 1. Open the user's attached "Test.zip" project 2. In the Project window select the "Default Local Group_BundledAss... Read more
Linux Editor expands the most right layout panel to the left after being...
How to reproduce: 1. Open a new project 2. Switch the layout to "Tall" 3. Close and reopen the newly created project 4. Observe the ... Read more
Realtime direct lighting is missing on dynamic objects under when using ...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro) 2. Open SampleSceneB 3. In the Lighting window, set ... Read more
[Android] "Split APKs by target architecture (Experimental)" label is no...
Reproduction steps: 1. Open the user's attached project "2021.2 Beta.zip" 2. Switch to the Android platform 3. Go to Project Setting... Read more
Unity Application Consent Window doesn't open when prompted
Reproduction steps: 1. Open the attached project "1359110.zip" 2. Go to Window > Unity Visual Search 3. Press "Login With Unity" in ... Read more
Material isn't assigned back on Particle Trails when disabling and enabl...
Reproduction steps: 1. Open the attached project "trail_sample.zip" 2. Open the "SampleScene" Scene 3. Select "Particle" GameObject ... Read more
[Windows] Asemblies get locked when trying to recompile after opening an...
Steps to reproduce: 1. Open attached project (1367358.zip) 2. Click Test/Problematic Window menu item 3. In opened window, click Bro... Read more
[OSX] Fatal Error when importing a project with invalid package dependen...
Steps to reproduce: 1. Open attached "package-cocktail.zip" Unity project 2. Press "Retry" in the Unity Package Manager Error dialog... Read more
NullReferenceException is thrown after adding Addressable Group Template...
Reproduction steps: 1. Open the attached 'Project_Assets.zip' project 2. Select the 'AddressableAssetsData/AddressableAssetSettings'... Read more
NullReferenceException is thrown after adding Addressable Group Template...
Reproduction steps: 1. Open the attached 'Project_Assets.zip' project 2. Select the 'AddressableAssetsData/AddressableAssetSettings'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset