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FMOD error messages on importing a .unitypackage
FMOD error messages on importing a .unitypackage - please see attached screen shot for details. To reproduce:- Create a new project-... Read more
Skybox with Standard shader does not render on iOS/WP8
Skybox component fails to draw Standard shader skybox on WP8.1Steps to reproduce:1. Download attached project2. Build and run to WP8... Read more
nGUI interaction example scene throws exceptions on WP8
To reproduce:1. Import nGUI2. Switch platform to WP83. Add the "Example 2 - Interaction" scene into build4. Build&run for WP8 (d... Read more
Initial values of Text Mesh are not set properly
Steps to reproduce:1. Download attached project or create a new Gameobject with Text Mesh component. Enter any text to be rendered.2... Read more
Dynamic batching breaks rendering in editor/ windows standalone
To reproduce:1. Open attached project. It has a few cubes that demonstrate dynamic and static batching2. Enable dynamic batching in ... Read more
Screen Overlay script effect leaks to Render Texture on WP8.1
Steps to reproduce:1. Download attached project2. Build and run it to WP8.13. If no Anti-Aliasing is enabled on Render Texture, last... Read more
Render Texture with Anti-Aliasing is not redrawn upon orientation change...
Steps to reproduce:1. Download attached project2. Build and run it on WP8.13. Change orientation while app is running. Render Textur... Read more
Errors spawn in Console after deleting an effect that had exposed parame...
Errors spawn in Console after deleting an effect that had exposed parameters. To reproduce:- Open attached project and launch "test"... Read more
Outline effect component color animation doesn't function
To reproduce:1. Open attached project2. Open Test scene3. Lock Inspector on Text game object4. Press play5. Move cursor over Button ... Read more
After playing, keys/X list members disappear in Unity prefs->keys menu
Steps to repro:1. Create a project, open Unity preferences -> Keys2. Press start and stop the game, observe that members from lis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project