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[UWP] Stabilisation Issue On Hololens 2
1. What happened We make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens... Read more
Incorrect font size in the Project Browser when using the Verdana font
How to reproduce: 1. Create and open a new project 2. In Preferences window set Editor Font to 'Verdana' 3. Make sure that Project B... Read more
[Animation][macOS] Blending Layer dropdown from the Layer setting does n...
Unable to select options from Blending Layer dropdown as it opens on closes immediately from Layer Settings in Animator on MacOS, Re... Read more
[IOS] GVR package causes Xcode builds to fail with missing libraries
How to reproduce: 1. Open the attached project 1. Add any scene to build settings and build for iOS 2. Build the attached project vi... Read more
[Editor] Prefab values are not being saved when changing and saving pref...
To reproduce: 1. Open attached project 2. Open Level0 variant 3. Edit the position of the LevelEnd GameObject 4. Save the changes 5.... Read more
[VFX Graph] Properties and buttons under "Play Control" window are not s...
Properties and buttons are not scaled according to "Play Control" window, A blank black screen appears in the window, refer the atta... Read more
ScriptedImporter.OnImportAsset is not called after opening a project whe...
Reproduction steps: 1. Open user's attached project "Bug Report - C4D scripted importer" 2. Open the Console, no "I have been called... Read more
SortingGroup has no effect to Game Objects immediately after instantiati...
To reproduce: 1. Open attached project ("case_1202432-Sample.zip") 2. Press Play and observe two circles in the Game View Expected ... Read more
[MacOS] Can interact with editor window without it coming into focus
If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more
[GPU Sorting] Particle sorting of larger systems (4096+ particles) can p...
Repro steps: 1. Import the attached VFX 2. In the scene view, observe how some particles are flickering 3. Reduce the count to 4096 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar