Search Issue Tracker
Edit Edge Collider 2d gizmos are offset in 3d space
To reproduce: 1. Open project attached 2. In Hierarchy window, click on TestSprite 3. In Inspector window, Edge Collider 2D componen... Read more
System Info is not displayed when bug is reported from Windows with 2017...
Reproduction steps: 1. Open any project. 2. Submit a bug. 3. Check System Info in reported case. Expected result: System Info will ... Read more
SubModule::GetSubEmitterPtrs crashes on project load
To reproduce: 1. Download attached project "VR_LMG_UnityFolder.zip" 2. Delete Library folder 3. Open "VR_LMG_UnityFolder" project i... Read more
Unity crashes/throws error/glitches when dragging a Tile Asset onto Tile...
Steps to reproduce: 1. Open attached Unity Project "Test2D" 2. Select 'Test' tile asset from the Project explorer 3. Set its Sprite... Read more
Promo code redemptions not being detected whilst the App is running
They are using integrated the In-App Purchase module and they are testing it under Android within a game. IAP module version: 1.11.4... Read more
AudioMixer.SetFloat does not change the volume in Editor, when called wi...
To reproduce: 1. Open attached project "BugReport_AudioMixer_SetVolume.zip". 2. Open console Window. 3. Open and Play "Scene" scene.... Read more
[WebGL] Requested Json string freezes the browser for 1-2 minutes
Steps to reproduce: 1) Download attached project 'WWWLags.zip' and open in Unity 2) Install XAMPP Download XAMPP from here: https:/... Read more
Unity tries to send messages to disconnected client
How to reproduce: 1. Open the "UNET" project 2. Open the "Main" scene 3. Build the project 4. Enter Play mode 5. Choose "LAN Host(H)... Read more
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...
To reproduce: 1. Open project attached by the user 2. Open "training" scene (Assets-> _MyAssets-> scenes) 3. In hierarchy select Obj... Read more
GUILayoutUtility.GetLastRect returns incorrect rect when used after Edit...
Steps to reproduce: 1. Open user attached project (GetLastRectBug) 2. Open Scene "Main", select "MyComponent" 3. Click the "My Dropd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode