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0
votes
By Design

GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...

Terrain

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May 05, 2021

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Version/s:

Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more

1
votes
Fixed

[Input] Different buttons are selectable while holding Enter key

Package: Input System

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May 03, 2021

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Version/s: 1.1.0-preview.2

Steps to reproduce: 1. Download and open the project "UISubmitReleaseBug.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play ... Read more

1
votes
Fixed

Visual Scripting throws an exception during batchmode build

Package: Visual Scripting

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May 05, 2021

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Version/s: 1.5.2

Reproduction steps: 1. Open attached project's "ScriptTest.zip" folder 2. Configure path in Build.bat to match your Editor version 3... Read more

1
votes
Fixed

AndroidJavaException is thrown when calling Advertisement.Show()

--

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Mar 31, 2021

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Version/s: 2020.3, 2020.3.2f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "QuizWorld.zip" 2. Build it to Android with developer option enabled 3. Conn... Read more

1
votes
Won't Fix

[XR SDK] A black screen is rendered in HMD after entering Play mode in t...

Package: XR Management

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May 04, 2021

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Version/s: 4.0.3

Reproduction steps: 1. Open the user's attached "FocusSwitch-A.zip" and "FocusSwitch-B.zip" projects side-by-side 2. Load the "Sampl... Read more

0
votes
Fixed

[Legacy Cubemap] NullReferenceException is thrown on the Right Mouse cli...

IMGUI

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May 05, 2021

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Version/s: 2020.2.0a16, 2021.2.0a16

In Cubemap NullReferenceException is thrown on Right Mouse clicking in six textures (Right, Top, Front, Left, Bottom, Back) refer to... Read more

0
votes
Postponed

Keyboard.current.anyKey.wasPressedThisFrame value is incorrect on keyboa...

Package: Input System

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May 02, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps: 1. Open user's project "InputBug.zip" 2. Enter Play Mode 3. Click on Game View to get a focus on it 4. Click dif... Read more

0
votes
By Design

Game Objects will lose their parents when moved between Scenes in the Sc...

Scene Management

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May 05, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

How to reproduce: 1. Open the attached project "New Unity Project.zip" 2. Open Scene 'a' 3. From the Project view drag Scene 'b' to ... Read more

0
votes
By Design

SpriteMask use GPU inefficiently in Play Mode

2D

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Apr 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "New Unity Project (2)" 2. Open Scene 'BenchmarkSpriteMask' 3. Play Scene 4. Observe GP... Read more

1
votes
Fixed

UI Meshes and Event System Objects not removed between instances of Player

uGUI

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Mar 05, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

1. Open attached project "ProfilerInstances 2.zip" and scene "SampleScene" 2. Open Memory Profiler by going Window>Analysis>Profiler... Read more

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