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Editor crashes in tlsf_free during Animator deactivation
How to reproduce: 1. Open attached project 2. Open scene GameScene.unity 3. Play the scene 4. Play the game until the first death ... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce: 1) open users project - check console Expected: It should either work or give a better error message Error: U... Read more
[UNET] SyncListStruct.Clear isn't synced to clients if the object was di...
Steps to reproduce: 1) Open users attached project 2) Build and run as Server, Editor - client (connect client within 5secs of start... Read more
Compiler error when compiling class with a constructor that takes an enu...
To reproduce: 1. Open attached project 2. Notice compiler error in console This project contains a single, simple class. It has va... Read more
[Mobile] Reflection Probes on mobile devices are reflecting distorted
To reproduce: 1) Open attached project and TEST.unity 2) Play in editor, notice the straight reflection of the red columns 3) Build ... Read more
[Launcher] Fonts in launcher are inconsistent: both bold and regular
[Launcher]: Fonts in launcher are inconsistent: both bold and regular 1. What happened Open launcher Unity 15. In Projects and New... Read more
UnityYAMLMerge crashes when given specific scenes to merge
Reproduction steps(Repro gif in the edit): 1) Download and extract users submitted scenes. 2) Import folder with scenes to Unity ver... Read more
Unresponsive profiler in a frame that has a lot of data
Steps to reproduce: 1) Open users attached project. 2) open profiling and enable deep profiling 3) After one second, a script will e... Read more
Folding one out of two collider component disable both colliders preview
Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Select GameObject in the hierarchy "Cube" 4. In the inspec... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow