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Won't Fix
Votes
0
Found in
2020.1
2020.2
2020.2.0a19
Issue ID
1266388
Regression
No
[Reflect][iOS] Package compilation errors are thrown on installing Unity Reflect on Mac if iOS support is not installed
Package compilation errors are thrown on installing Unity Reflect on Mac if iOS support is not installed. Refer the attached screenshot
Steps to reproduce:
1) Create a new project in Mac without having iOS support installed
2) Window > Package Manager > Install Unity Reflect
Actual result: Missing package namespace errors are thrown
Expected result: No errors are thrown
Occurring in: 2020.2.0a19, 2020.1.0a1, 2020.1.0f1, 2020.1.0a1 with Reflect version 1.2.0-preview.26, 1.0.0-preview.11
2019.4.8f1 with package version 1.2.0- preview.26
Environment: Only on Mac
Workaround: Install iOS support
Stack trace:
1) library/packagecache/com.unity.reflect@1.2.0-preview.26/editor/infoplistpostprocessbuild.cs(4,19): error CS0234: The type or namespace name 'iOS' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
2) library/packagecache/com.unity.reflect@1.2.0-preview.26/editor/osxbuildpostprocess.cs(5,19): error CS0234: The type or namespace name 'iOS' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
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Resolution Note:
Currently the only Unity version officially supported by Reflect is 2019.3 (see documentation). The above bug reports used 2020.x which are not supported yet