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8
votes
Fixed

Fixed-size Buffer values in debuggers are incorrect

Package: Visual Studio

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Apr 19, 2022

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Version/s: 2.0.12

Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more

0
votes
Fixed

Visual Studio closes all scripts when deleting a script in the Unity Editor

Package: Visual Studio

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Jun 21, 2022

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Version/s: 2.0.12

Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more

0
votes
By Design

"RemoteProviderException : Unable to load asset bundle” error is thrown ...

Package: Addressables

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Jul 05, 2023

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Version/s: 2.0.3

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Addresables G... Read more

0
votes
Fixed

"AssetBundle is already registered with another AssetBundle" warning is ...

Package: Addressables

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Jul 05, 2023

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Version/s: 2.0.3

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/bootstrapper.unity” Scene3. Open the Addresables Group W... Read more

5
votes
Fixed

"Failed to remove scene from Addressables profiler" warning when using A...

Package: Addressables

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Jul 05, 2023

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Version/s: 1.21.14

Reproduction steps:1. Open the “UnloadAsyncWarning“ project2. Open the “Bootstrap” scene3. Open the Addressables Groups window4. Bui... Read more

0
votes
Fixed

ResourceLocator.AllLocations returns duplicate ResourceLocations when bi...

Package: Addressables

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Jul 07, 2023

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Version/s: 2.0.3

Reproduction steps:1. Open the attached project "TestBinaryCatalog7"2. Clear Addressables Build cache3. Build Addressables4. Enter P... Read more

0
votes
Won't Fix

[MARS] Builds fails with the error “Please enable the 'ARCore' plugin in...

Package: MARS

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Jul 05, 2023

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Version/s: 1.5.0

Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more

0
votes
By Design

Mixing types in string interpolation causes BC1345

Package: Burst

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Jul 04, 2023

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Version/s: 1.8.7

String interpolation works when using like types, but not when mixing. {code:java}[BurstCompile]static public void AnyAmountOfIntege... Read more

0
votes
Won't Fix

Custom Blends camera selection dropdown doesn't work

Package: Cinemachine

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Jul 05, 2023

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Version/s: 3.0.0-pre.5, 3.0.0-pre.7

Reproduction Steps:1. Open/create a project and add Cinemachine package2. In a new scene GameObject > Cinemachine > Cinemachin... Read more

0
votes
Won't Fix

Adding Processors to Value Action Types is misleading when using certain...

Package: Input System

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Jul 05, 2023

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Version/s: 1.6.1

How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more

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