Search Issue Tracker
Emojis show up as invalid symbols in PlayerPrefs
To reproduce: 1. Open user's attached project 2. Build and Run on Android 3. Try inputting any emoji in the text field Expected res... Read more
[Themes] Texts are getting clipped for all textbox under "Player Settings".
Texts are getting clipped for all textbox under "Player Settings". Steps to repro: 1. Create a new project. 2. File > Build Settin... Read more
[Universal RP][Android] Visual glitches appear for a second when changin...
How to reproduce: 1. Create a new ‘Universal RP Template’ project 2. Build and run a project on Android 3. Rotate device to landscap... Read more
[SBP] Changes made in IProcessSceneWithReport callback during Calculate ...
How to reproduce: 1. Open the attached project ("case_1179801-IProcessSceneWithReportAssetBundleIssue.zip") 2. Build asset bundles (... Read more
PopUp EditorWindow are not consistently resizable even if its MinSize an...
To reproduce: 1. Download attached "CannotResizePopups.zip" project and open in Unity 2. From Menu select Report > Open Resizable P... Read more
Unity Recorder Recording settings are not shown when Image Sequence is s...
No longer reproducible with 2019.3.0b1 and 2020.1.0a3 when using Unity Recorder version 2.0.3 Reproduction steps: 1. Create a new p... Read more
[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...
How to reproduce: 1. Open the attached il2cppbug.zip project 2. Build for iOS or Android platform Actual: Build fails with error: s... Read more
Editor scripts don't recompile after Platform switch
Reproduction steps: 1. Open "SwitchPlatformScriptIssue-2019.3.0b1.zip" project 2. Open "Test Menu" and see "Run Windows" 3. Switch P... Read more
Copy and Pasting Nodes to another shadergraph: nodes within groups won't...
Repro steps: 1. Open a project with HDRP or Universal/Lightweight 2. Create 2 shader graphs 3. Open one of them 4. Create any node, ... Read more
[XR][URP] Only left eye renders with multi-pass mode; right eye is black
In a very simple scene the left eye renders the scene but the right eye is entirely black when using: Multi Pass Stereo Universal Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Materials are not rendering in Player when "Single Pass Instanced \ Multi-View" is selected and "Surface Type" is set to "Transparent"
- Hair master stack shader on hair is blown out when there is a backlit light on it
- [Editor] Profiler (Standalone Process) "Live" button is greyed out by default
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Multiple Video Players are not playing simultaneously when played in WebGL