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EditorLoop time in Profiler keeps incresing when in Play Mode
How to reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler and select only the “CPU Usage” module 3. In the Prof... Read more
Animator.parameterCount returns 0 when changing the Animator State's Mot...
How to reproduce: 1. Open the user-submitted project 2. Open the Scene "SampleScene.unity" (Assets/Scenes/SampleScene.unity) 3. Ente... Read more
[Android][Vulkan][URP] Screen is flickering when recording a screen
How to reproduce it: 1. Open the user's attached project "CameraStackRecordingIssue-2021.2-URP.zip" 2. Change color space to Linear ... Read more
TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject fr...
Reproduction steps: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Open the "Test Editor Window" from the me... Read more
Revert option is not available when right-clicked on the Prefab Componen...
Steps to reproduce: 1. Open the attached project "case_1364181.zip" 2. Open Scenes/SampleScene 3. Select Directional Light in the Hi... Read more
BuildPipeline.BuildAssetBundle creates different sized files on differen...
How to reproduce: 1. Download and open the “AssetBundle bug.rar” project from the Google Drive 2. Open "..\Assets\TerrainEngineNext... Read more
Compute Buffer errors in the Player.log when building project with Verte...
Reproduction steps: 1. Open the attached project "1074438-IvalidStride.zip" 2. Open the "SampleScene" Scene 3. Set Vertex Compressio... Read more
Materials in the Skinned Mesh Renderer material list get assigned incorr...
How to reproduce: 1. Open attached project "TestPrj2021.zip" 2. Open "Sample" scene 3. Open Animation window 4. Select "GameObject" ... Read more
TSS Theme file's icon is invisible until the name is set when creating a...
How to reproduce: 1. Create a new project 2. Assets > Right Click > Create > UI Toolkit > TSS Theme File 3. While in "Enter the name... Read more
Analyze tool messes up sprite collection variants if "Fix" is used
[https://forum.unity.com/threads/are-spriteatlas-variants-not-compatible-with-addressables.1120993/#post-7223158] From the forum ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] SubmitRenderRequest with NativeRenderPass + Upscaling doesn't work
- “ArgumentOutOfRangeException” error appears when inserting a double character if using “SetValueWithoutNotify” on UI Toolkit’s TextField
- Particle System emission delays between particle generations when playing the simulation
- EditorUtility.DisplayDialog is not shown when Input.GetMouseButtonDown is called a second time
- Animator Enum Properties get set to 0 instead of the value specified in the Scene when the Property is animated by a State that is not playing