Search Issue Tracker
WP8 app crashes when sliding with nGUI
WP8 application crashes with an access violation exception when trying to slide a slider in the nGUI example scene. To reproduce:1. ... Read more
Player settings sometimes breaks when switching to Windows Store
To reproduce:1. Create a new project, and create a new script for it2. Open the build settings, switch the platform to wp83. Open th... Read more
FMOD error messages on importing a .unitypackage
FMOD error messages on importing a .unitypackage - please see attached screen shot for details. To reproduce:- Create a new project-... Read more
Skybox with Standard shader does not render on iOS/WP8
Skybox component fails to draw Standard shader skybox on WP8.1Steps to reproduce:1. Download attached project2. Build and run to WP8... Read more
nGUI interaction example scene throws exceptions on WP8
To reproduce:1. Import nGUI2. Switch platform to WP83. Add the "Example 2 - Interaction" scene into build4. Build&run for WP8 (d... Read more
Initial values of Text Mesh are not set properly
Steps to reproduce:1. Download attached project or create a new Gameobject with Text Mesh component. Enter any text to be rendered.2... Read more
Dynamic batching breaks rendering in editor/ windows standalone
To reproduce:1. Open attached project. It has a few cubes that demonstrate dynamic and static batching2. Enable dynamic batching in ... Read more
Screen Overlay script effect leaks to Render Texture on WP8.1
Steps to reproduce:1. Download attached project2. Build and run it to WP8.13. If no Anti-Aliasing is enabled on Render Texture, last... Read more
Render Texture with Anti-Aliasing is not redrawn upon orientation change...
Steps to reproduce:1. Download attached project2. Build and run it on WP8.13. Change orientation while app is running. Render Textur... Read more
Errors spawn in Console after deleting an effect that had exposed parame...
Errors spawn in Console after deleting an effect that had exposed parameters. To reproduce:- Open attached project and launch "test"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub