Search Issue Tracker
Fixed in 2020.2.X
Votes
1
Found in
2019.3.13f1
2019.4
2020.1
2020.2
Issue ID
1254132
Regression
No
Crash on dynamic_array<unsigned char,0>::erase when using a Player Settings Preset
Reproduction steps:
1. Open attached project "UnityTests"
2. Go to Edit > Project Settings > Player
3. Set the preset to "OculusQuest_PlayerSettings"
-- observe crash
Reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a15
Could not test with: 2018.4.23f1 (the preset breaks after downgrading)
Comments (1)
-
guitarjorge24
Sep 10, 2020 13:59
I tried to create 2 presets for custom Android player settings and it crashes for me as well on 2020.1.0f.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 2020.2):
Fixed in 2022.2.0a3