Search Issue Tracker
Fixed in 1.0.1
Votes
0
Found in [Package]
1.0.0
Issue ID
1254572
Regression
No
Profile Analyzer - Marker Summary - Count Values aren't sorted descending
Profile Analyzer - Marker Summary - Count Values are sorted descending
In the Profile Analyzer when you set the Marker Columns to a something with counts (such as 'Count Totals') it doesn't look to list the Top X number in the Marker Summary section in descending order. I also think because of this it's not actually showing you the true top 10
1. Open Profile Analyzer
2. Load attached pdata file
3. Set Marker Coloumns to 'Count Totals'
4. Order Columns by 'Count'
5. Select 'TextRendering.Cleanup in the marker table
6. In Marker Summary set the number of frames to 10
7. Notice they are not listed in decending order
I think this also isn't showing the actual top 10
8. Select 'UpdateRendererBoundingVolumes' in the marker table
9. Notice it shows the top 10 as all '89' values
10. Look at the histogram chart below
11. Notice it shows a value in the 90 to 92 range
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Resolution Note (fix version 1.0.1):
Ordering on Frame Counts now working correctly