Search Issue Tracker
Fixed in 10.0.x
Votes
1
Found in [Package]
8.0.1
Issue ID
1238540
Regression
No
[HDRP][XR] Worldspace Canvas only renders in left eye with Single Pass Instanced Stereo Rendering mode
Reproduction steps:
1. Open attached project ("butterflybroken.zip")
2. Enter Play mode
3. Look around in the scene
Expected result: Worldspace Canvas is rendered on both eyes
Actual result: Worldspace Canvas is rendered only in the left eye
Reproducible with: 2019.4.1f1, 2020.1.0b13, 2020.2.0a15 (XR SDK 3.2.11)
Not reproducible with: 2018.4.23f1 (Legacy XR)
Tested with:
- Oculus Rift
Notes:
- Works with MultiPass Stereo Rendering mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Playmode tint" is applied to Color and Gradient fields when in Play mode
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally
- VideoPlayer component fails to play MP4 files located under the StreamingAssets folder
- Terrain Tools icons are low quality
Resolution Note (fix version 10.0.x):
Fixed with 10.0.0-preview.27 (2020.2.0a20)