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Fixed in 5.5.0
Votes
1
Found in
5.4.0b6
Issue ID
771032
Regression
No
Unity crashes when calling various methods on TerrainData with boundary values
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity crashes!
TerrainData ter = new TerrainData();
ter.heightmapResolution = int.MaxValue;
ter.SetDetailResolution(int.MinValue, -1);
ter.GetAlphamaps(int.MinValue, int.MinValue, 1, int.MaxValue);
ter.heightmapResolution = int.MaxValue;
These APIs need to be sanitized.
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