Search Issue Tracker
Duplicate
Votes
2
Found in
5.4.0b4
Issue ID
770590
Regression
No
Lightmap packing is inefficient
Reproduction steps:
1. Open attached Unity project.
2. Open "Scenes > BrettHouse" scene.
3. Go to "Window > Lighting > Lightmaps" and have a look at the packing of the lightmaps.
The fact that "BrettHouse" objects has graphical artifacts comes from the fact that the lightmaps STs are not set correctly (responded to the user so ignore this part of the bug report).
Comments (2)
-
Reahreic
Aug 06, 2018 15:37
Still an issue as of Unity 2018.2
-
TopherGopher
May 08, 2017 21:55
This is still an issue in Unity 5.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
This is a duplicate of issue #923684