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Duplicate

Votes

2

Found in

5.4.0b4

Issue ID

770590

Regression

No

Lightmap packing is inefficient

Progressive Lightmapper

-

Reproduction steps:
1. Open attached Unity project.
2. Open "Scenes > BrettHouse" scene.
3. Go to "Window > Lighting > Lightmaps" and have a look at the packing of the lightmaps.

The fact that "BrettHouse" objects has graphical artifacts comes from the fact that the lightmaps STs are not set correctly (responded to the user so ignore this part of the bug report).

  1. This is a duplicate of issue #923684

    [PLM] Atlas packing of lightmaps is not optimized

Comments (2)

  1. Reahreic

    Aug 06, 2018 15:37

    Still an issue as of Unity 2018.2

  2. TopherGopher

    May 08, 2017 21:55

    This is still an issue in Unity 5.6

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