Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b6
Issue ID
771031
Regression
No
[API] Texture2D GetPixel/SetPixel with invalid or boundary values crashes
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity crashes!
Texture2D t = new Texture2D(2,2);
t.SetPixels32((Color32[])null, int.MinValue);
t.SetPixels32((Color32[])null);
t.GetPixels(int.MinValue, 0, -1, int.MinValue);
t.GetPixels32(int.MaxValue);
This API needs to be sanitized
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder
Add comment