Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a19
2020.2
2020.2.0a10
Issue ID
1243958
Regression
No
[2D] Options Property dropdown of "Surface Effector 2D" doesn't expand until the mouse cursor is moved in Properties Window
Options Property dropdown under the Surface Effector 2D doesn't fully expand until the mouse cursor is moved in the Properties Window, refer to the attached video.
Steps to Reproduce:
1. Create a New Project
2. Hierarchy >right-click > Create Empty
3. Inspector > Surface Effector 2D > Add
4. Inspector > Surface Effector 2D > Burger Button > Open Properties window
5. Click on Options Property dropdown icon
Actual Result:
Options Property dropdown of "Surface Effector 2D" doesn't fully expand until the mouse cursor is moved
Expected Result:
Options Property dropdown of "Surface Effector 2D" expand irrespective of the mouse cursor
Note: Properties window is introduced in Unity 2020.1.0a19
Occurring in:
2020.2.0a9, 2020.1.0b8, 2020.1.0a19
Environment:
Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2020.2):
Fixed property dropdown of "Surface Effector 2D" doesn't expand until the mouse cursor is moved in Properties Window.