Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
2020.1
2020.2
2020.2.0a10
Issue ID
1243947
Regression
No
[VFX/UX/GraphView] Graph breaks down when Target / Debug Gameobject window is reopened
The graph breaks down when Target Gameobject window is reopened after it's closed by clicking somewhere in the editor
Steps to repro:
1. Open the attached project.
2. Select the Visual Effect game object.
3. Inspector > Asset Template click on Edit button
4. Click on Target GameObjectTab > Set Debug Mode to Efficiency
5. Click somewhere ion the editor to close it
6. Inspector > Asset Template click on Edit button
Expected Result: The window reopens and the graph looks correct
Observed Result: The graph is distorted
Reproducible in:
2020.2.0a10, 2020.2.0a1, 2020.1.0b8, 2020.1.0b1, 2020.1.0a23 with Package Version 9.0.0, 8.1.0 and 8.0.1
Note: Debug Mode option available from Package version 8.0.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #1335664