Search Issue Tracker
Fixed in 5.2.1
Votes
0
Found in
5.2.0b4
Issue ID
716153
Regression
Yes
[iOS][IL2CPP] 'Failed running UnusedBytecodeStripper2' when Mono stripping level is set to mscorlib
To Reproduce:
1. In any project set stripping level in Android (or iOS with mono backen) players settings to mscorlib.
2. Build with for iOS with il2cpp.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment