Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0b4
Issue ID
716177
Regression
No
[Resources folder] Resources.LoadAsync stops processing on Windows
Reproduction steps:
1. Open attached project
2. Open scene "Main"
3. Enter play mode
4. Press any button (Input.anyKeyDown), this will call multiple Resources.LoadAsync (800+)
5. In the console you can see messages saying how many resources have been loaded
6. Notice, that after some time resources are stopped being loaded.
Fix verified on 5.3.0f3 (79f30e8153f8)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
- NullReferenceException is thrown when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element
- [Linux] “Toggle Sprite Editor locks” button icon is blurry in Sprite Editor window
- There is no space after the “official forum” hyperlink in the Universal 3D samples template’s tutorials when the Support tutorial step 3 is opened
- Universal 3D samples template’s documentation link is plaintext and does nothing when clicked in the “Sky and fog” tutorial
Add comment