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Fixed in 5.3.0

Votes

0

Found in

5.2.0b4

Issue ID

716177

Regression

No

[Resources folder] Resources.LoadAsync stops processing on Windows

Asset Loading

-

Reproduction steps:
1. Open attached project
2. Open scene "Main"
3. Enter play mode
4. Press any button (Input.anyKeyDown), this will call multiple Resources.LoadAsync (800+)
5. In the console you can see messages saying how many resources have been loaded
6. Notice, that after some time resources are stopped being loaded.

Fix verified on 5.3.0f3 (79f30e8153f8)

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